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It’s this C++ version that Axiom ported to the PS Vita, and for which we get a port today.
SMBX was made open source by its author Andrew Spinks in 2020, and then ported to C++ by developer Wohlstand, under the name TheXTech.
An intense battle mode that will leave you coming back for more. Two player co-op action with an intelligent camera that splits and combines. Both classic and brand new power ups such as Yoshi and The Billy Gun. Easy to use, real-time level editor with thousands of objects to choose from. Over 60 cleverly designed levels in the two default episodes. Five playable characters including: Peach, Toad, and Link. The official site touts it as the “greatest fan-made tribute to super Mario of all time”, and the games has the following cool features: There are also in SMBX elements from new games in the series and from other games like Metroid and Legend of Zelda. , Super Mario Bros. 2, Super Mario Bros. 3 and Super Mario World. Game mechanics combines such games of the series as: Super Mario Bros. The game is a fan game based on the Mario series. X) is a platformer game originally published in 2009. Developer Axiom has released the first version of his Vita port of TheXTech, an SMBX (Super Mario Bros X.) engine.